Enter your own values to compare scenarios; the calculation runs only in this browser.
RNG Heroes Prestige and Zone ROI Scenario
Decide when to press Prestige, rank the Tier-I node spend, and forecast Dark Forest and The Beach unlock times with player-entered Gold-per-hour.
Player-entered scenario · not official game data
Prestige and Zone inputs
Decide when to press Prestige and how long until the next biome unlock. The starting values are an illustrative worksheet; replace every value with the current UI or a deliberate what-if.
Build a Prestige timing scenario
This tool starts with a timing question: at your current measured Gold/second and current Prestige points, is the next reset worth the wallet reset, and which Tier-I node pays back first? It then projects a time-to-target-zone forecast for Dark Forest (6,000 Gold), The Beach (100,000 Gold), and the inferred post-Beach band. It does not contain an official Tier-II-and-beyond Prestige cost ladder, official boss HP values, or an official offline payout rate.
Use the current game UI or a controlled before-and-after observation for every field. The illustrative starting values exist only to make the interface operable.
Calculation outline
The post-Prestige Gold/second is the multiplicative product of every Tier-I node you would buy at the next reset:
GoldPerSec_post = GoldPerSec_current * Π (1 + delta_i * levelsAfter_i)
For Tier-I nodes, the deltas are: gold_i = 0.5 (x1.5 Gold), damage_i = 0.2 (x1.2 hero damage), luck_i = 1.0 (+100% Luck), roll_speed = 0.05 (compresses the roll cool-down). Each node costs 1 Prestige Point.
The crossover minute is:
crossoverMinutes = currentGoldBalance / (GoldPerSec_post - GoldPerSec_current)
The decision rule:
prestige_nowwhen the crossover is below the play-time horizon OR the soft-gate fires.farm_N_minuteswhen the crossover is between half and one horizon away.hold_for_target_zonewhen the crossover is far past the horizon and the player has not yet reached the target zone.
Soft-gate trigger
The soft-gate fires when ANY of these is true:
killTimeSeconds > 5(the current biome is too slow to clear).currentGoldBalance < nextUpgradeCost * 0.10(the wallet is too thin to spend on a permanent upgrade).- The player is already at the target zone AND
goldPerSec < 10(no further income growth available locally).
The calculator returns prestige_now whenever the soft-gate fires, regardless of the crossover minute.
Reading the rank
The rank is sorted by horizon Gold gain descending. With a 4-hour horizon and a single Prestige Point to spend, the typical top pick is Prestige Gold I for the immediate x1.5 Gold multiplier. With two or more points, Prestige Roll Speed enters the top three because the cool-down compresses the entire session.
Spend-before-Prestige banner
Prestige resets the current Gold balance to zero. The calculator surfaces a red banner whenever currentGoldBalance > 0 AND killTimeSeconds < 5 (the conventional pre-Prestige signal). Spend that Gold on the Upgrade & Luck Scenario tool buy queue first, then press the Prestige button.
Zone forecast
The zone forecast converts your measured Gold/second (and the recommended post-Prestige Gold/second) into hours until the selected target zone’s entrance cost is in the wallet. The default band is:
- Dark Forest at 6,000 Gold (verified entrance cost).
- The Beach at 100,000 Gold (verified entrance cost).
- post-Beach at 1,000,000 Gold (inferred; the developer has not published this band).
If the current zone and the selected target zone are the same, the calculator pivots to a pure Prestige timing forecast and hides the zone forecast panel.
Limits and confidence
- All Gold/second, kill time, current Prestige points, and target zone values are player-entered.
- Zero
goldPerSecproducescrossoverMinutes = Infinity; the calculator returnshold_for_target_zoneand surfaces a warning. - The x2 Offline Earnings gamepass multiplies only the offline stream; the active combat stream is group + VIP only.
- The post-Beach band is inferred and not developer-published; treat the cost as a model input, not a game constant.
- Tier-II and beyond Prestige nodes are not modeled; their costs and per-tier multipliers are not published.
Version: prestige-zone-roi-2026-08-02. Continue with the Prestige and Zone ROI guide for the evidence behind the inputs, and the Upgrade & Luck Scenario tool for the pre-Prestige buy queue.